D Devhead
⚡ Agentic Studio — v1.0

The First Agentic IDE Studio

Not chat. Not autocomplete. Autonomous software construction — 5 AI agents, one context-aware studio, zero config.

0AI Agents
0Max Tool Rounds
200+Built-in Tools
Providers
5 Agents Local LFM · 2.5GB 200+ Tools Free · No signup

Windows 10/11 (64-bit) · macOS / Linux planned · No signup · No credit card

New — One-Click Autonomy

Vibe Mode

Vibe coding meets agentic discipline. Other editors let the AI loose and pray. Vibe Mode snapshots your workspace first, then unleashes the full crew — YOLO auto-approve, hard-cage sandbox, non-stop self-heal, zero blocking dialogs — while the whole UI breathes violet with every token. One switch on. One key to stop. One button to undo it all.

📸 Snapshot first ✅ YOLO auto-approve 🔒 Hard-cage sandbox stays ON ♾ Non-stop self-heal ⎋ Esc = emergency stop ⟲ One-click rollback
Dev-Head — ⚡ vibe session live
> you: "Build my portfolio site — I'm going to bed."
⚡ VIBE ON — snapshot ✓ · YOLO · hard cage · non-stop
→ write_file index.html
→ preview error caught → fixed (3.2s) — self-healed
→ write_file styles.css · hero.png · 11 more files…
✅ finishedProject PASS — index.html complete, 0 interruptions
☀ good morning. it's done.
Vibe Mode — start with one sentence, wake up to a completed project

The AI Assault Team

5 agents, one studio

Start with just the Executor and grow. Every slot is optional — configure one AI or all five. The IDE adapts to your workflow, not the other way around.

⚔️

Executor Required

The boots on the ground. Runs tools, writes files, executes shell commands, and drives implementation.

🧭

Planner Optional

Maps the mission. Breaks goals into work orders, sequences tasks, and decides what the Executor tackles next.

🤝

Collaborator Optional

The wingman. Reviews work, suggests refinements, and routes notes over the InterAIBus.

🌸

Supervisor Optional

Command. Announces readiness via the Role Call ritual, arbitrates between tiers, and signs off when done.

🎨

Asset Clerk Optional

Quartermaster. Searches, ingests, and tags sprites, audio, and 3D models so the team never blocks on assets.

⚔️

Solo Executor

Lightweight and fast. One model, one context budget, zero coordination overhead. Perfect for quick tasks and single-file edits.

🏆

Full Strike Team

Five agents, five models, independent context budgets. Distributed workload, specialized roles, and the InterAIBus routing notes between tiers.

How it works

Your IDE. Your Rules.

Start with the Executor and grow from there. Each agent is independently configurable — pick your own provider, model, and context budget. Switch tiers without clobbering each other. The InterAIBus handles the rest.

The Context Engine

Context size tossed out the window.
No matter the model, ctx-sizes are unlimited.

Most IDEs treat context as a fixed bucket. Dev-Head treats it as a managed pipeline. Turn a 32k window into a 1M experience — no content rot, zero-compact time.

Context Engine — Context God Mode live payload mirror
🧠

Context God Mode

Inspect the exact payload sent to the model every turn — live, token-by-token. Debug context like you'd debug code.

🔭

Read-Head Optimizer

Decides what gets pulled into context — indexes and chunks first, reads only salient spans, trims redundant reads.

🔄

FIFO Context Rotation

First-in-first-out eviction keeps the window bounded. Oldest context rotates out and gets summarized so headroom never runs dry.

🛠️

Auto-Trim + Auto-Defrag

Summarizes past turns at the soft-token threshold and compacts fragmented context above it. Reclaim space without losing the thread.

📊

Token Gauge & Headroom

True payload-weight gauge plus a live per-turn growth estimate. Always know how much room is left before the cap.

🗂️

L1–L4 Cache Slots

Four tiered context-cache slots. Frequently reused context stays pinned and cheap; cold context gracefully ages out.

✂️

Truncation Safeguard

Dangling mid-call tool invocations are discarded and the model is nudged to make a smaller, targeted edit. Capped at 3 nudges, then forced text synthesis.

🪟

Max / Soft Token Window

A hard Max tokens cap plus a Soft tokens summarize-at line. The pipeline defends the hard cap and compresses proactively.

The Result

Bye-bye content rot. Zero-compact time.

Other editors hit the context wall and start forgetting. Dev-Head keeps the full thread alive, compacting proactively so the agent never loses the plot. Context size tossed out the window.

First-of-Kind Capabilities

Not improvements. Firsts.

01

Context God Mode

Inspect the exact model payload live, token-by-token. See precisely what the AI sees.

Live Debugging
02

28-Round Tool Loops

Up to 28 autonomous tool rounds with malformed-arg guards, empty-args recovery, and truncation safeguards.

Autonomous Execution
03

Live Git + Session Recovery

Two independent version-control systems baked in. Auto-snapshots the whole tree. No plugins.

Built-in VCS
04

Cage Mode Security

Sandboxed to your working folder with path allowlists. API keys never leave the main process.

Hardened Security
05

Portable Web Stack

PHP 8.3 + MariaDB 11.7 bundled inside the editor. Build full-stack apps without leaving the IDE.

Full-Stack Inside
06

MCP Bridge + Ollama

Connect external MCP servers, run local models with GPU acceleration, or bring any compatible endpoint.

Extensible

See It Work

The agent doesn't just chat — it ships.

Dev-Head — agentic session

HTML Studio

A visual page editor inside the studio

Draw boxes on a 16px snap grid, drop ready-made modules — including a live WebGPU gadget — define named CSS sections, and flip between Live and Source at any moment. Every button is an AI tool call.

HTML Studio — page.html*
BIH1H2• ListCSSLiveSource⊞ Grid▭ Draw
hero · draggable
nav · resizable
<style data-hst-user-css> .hero-title { color: #ffd166; font-size: 32px; } </style> <div data-hst-mod="webgpu"> <canvas id="gpu-canvas"> </div>
html_studio_cmd { action: "insert_module", module: "webgpu" }

That exact call placed the gadget above — and every button, drag handle and property field is an AI tool too.

16Modules
55AI Actions
Live ⇄ SourceDual View
16pxSnap Grid
NamedCSS Definer

Embedded Emulators

Dev-Head doesn't just edit — it runs.

Bundled development blocks cover serving, databases, FTP, AI cloud, and 2D graphics. The AI is trained on every step of using them.

🌐

Web Server

Serve HTML, PHP, and static sites instantly. Hot-reload on edit. The AI can preview, test, and iterate without leaving the IDE.

📁

FTP / SFTP

Connect, list, upload, download, and delete. Persistent always-connected sessions with auto-reconnect. The AI drives deployment directly.

🐘

PHP 8.3

Portable PHP runtime bundled inside the editor. Serve your working tree, run scripts, and debug server-side code on demand.

🗄️

MariaDB / MySQL

Bundled MariaDB 11.7 auto-starts and disconnects on close. No orphaned servers. The AI can query, migrate, and seed data.

🤖

AI Cloud

Connect to any OpenAI-compatible provider. The AI manages its own API keys, retries, and fallback routing through the model picker carousel.

🎨

PixiJS 2D Engine

Hardware-accelerated 2D rendering for the World Editor and game runtime. Sprites, tiles, and scenes — all inside the IDE.

🧠

AI-Native Training

Every emulator exposes tool schemas the AI can call. The model is trained on the exact steps to spin up a server, query a database, upload via FTP, or render a PixiJS scene. No docs to read — just ask.

🔗

Full-Stack Pipeline

Write PHP, query MariaDB, serve the app, push via FTP, and preview in the embedded Web Viewer — all orchestrated by the AI in one autonomous run. From zero to deployed without leaving the chair.

Built Different

The details most sites skip.

🔌

InterAIBus

Zero-bloat agent messaging. Notes & state pass between agents without context contamination.

🔑

Model Sovereignty

BYOK across OpenRouter, Featherless, GGUF & direct APIs. Different models per agent slot.

⚙️

C++ Native

First-class C++, CMake & Flecs ECS support. Built for systems & game devs.

🪶

Ultra-Lean

Runs a full 5-agent studio on less RAM than a browser with ten tabs open.

📸

Zero-Loss Snapshots

Interrupted sessions restore instantly — tree state, agent memory & context intact.

🧙

Connection Wizard

First AI connected in about a minute — free rotating gateways or your own provider.

One-Click Model Config

One click staffs all 5 agents on free endpoints — models, keys & updates handled.

🎫

Support Tickets

AI-powered support inside the editor. Chat first, submit a ticket only if needed.

Get Agentic Studio

Ready to start building?

Download Dev-Head.exe and start building autonomously today. No signup. No credit card. Just code.

🪟

Windows

Windows 10/11 (64-bit)

v1.0

🍎

macOS Planned

Not yet available

Coming soon
🐧

Linux Planned

Not yet available

Coming soon

What's included

  • 5-agent studio + Vibe Mode + rollback
  • Context Engine — God Mode, FIFO, defrag
  • Liquid LFM 2.5-2 local model (2.5GB)
  • Emulators: web · FTP · PHP 8.3 · MariaDB · PixiJS